Nice to meet you! I’m a junior at the University of Washington studying Human Centered Design & Engineering (HCDE).
When I'm not active on Figma, you can find me playing Spikeball, waiting for the BeReal notification, brainstorming random business ideas, watching too many TikToks, or listening to music (Spotify says I listened to 70,824 minutes in 2023).
I believe in the Japanese philosophy of "Kaizen": continuous, gradual, improvement... and I apply this mindset to every project I work on.
Last summer, I worked across multiple pillars at Slack but primarily with the Developer Platform team to design Workflow Builder, our low code automation platform. I was also a part of the Kleiner Perkins ↗ Fellows Program.
Previously, I spent 9 months at Pogo↗ as the sole designer, helping Americans save millions of dollars by leveraging their data.
For fun, I spent my first year at college building Mezzo, a mobile application that simplifies the meetup planning process, helping people around connect and create strong relationships.
In high school, I created a board game called The Bear Game that reached over 500 families, made it into 16 stores, and was ultimately acquired.